Revenge of Left Shark

Revenge of Left Shark is an interactive rhythm and dance game. In other words, DDR with your hands. The game uses computer vision to place the player on the beach, supply visual cues and provide real-time scoring information.

Here is the game being demo’d at ITP’s 2018 Spring Show by one of my heroes: Dan Shiffman

700+ lines of code later, a simple game has been fully created from what was once a tiny idea.

This project was made in collaboration with Gabriel BrasilGitHub Repo here.

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I’m a VJ now

Over the past few weeks I have been working on my first ‘patch’ – an interface for controlling an audio-visual performance. Here is a still-shot of something made by the patch:

A patch runs in program called Max – also known as Max/MSP/Jitter. It is my first use of a new tool to link sight and sound, as I have done with p5, processing, and animation in the past.

UPDATE: I performed using this patcher

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Gas Pedal, Gas Pedal

I made a gas pedal-style video speed controller / interface in Max/MSP. When you press down on the mouse, it accelerates the playback speed of the video. When the mouse is released, the throttle eases back towards 1x speed:

The acceleration rates and deceleration rates can also be changed with the two sliders in the middle.

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