Super Mash Bros: The Artists of our Generation?

Note: This post is based on responses to material from The Ecstasy of Influence by Jonathan Lethem, On the Rights of the Moltov Man by Joy Garnett and Susan Meiselas, Allegory to Originality by Drew Christie, and Embrace the Remix by Kirby Ferguson

Turn the clocks back to 2011, and people are engaged in debates about whether Super Mash Bros., the pinnacle of mashup artistry, are really making their own music or not.

It was clear the end-result songs produced by the Bros were ‘unique’ and original from either of the pieces they used. They had entirely different genres, vibes, tempos, etc. But for some it still wasn’t clear whether it was ‘original’ work just because it was unique.

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If a Kickstarter fails in a forest…

Note: This post includes analysis based on material in The Art of Interactive Design by Chris Crawford and A Brief Rant on the Future of Interaction Design by Bret Victor.

To me, interaction is indeed a feedback loop between two or more people/things that involves them taking turns sensing, thinking, and responding to each other (and, alternatively as Chris Crawford says: inputting, processing, and outputting).

However, interactions come in all shapes and sizes, and unlike Crawford, I feel that the opening of a refrigeration door fully counts as an interaction, just not a very ‘rich’ one.

Some interactions are more ‘rich’ than others, and it seems to be based on the quality with which something performs the sensing, thinking, and responding phase in the cycle. But I don’t think scoring low in one of those categories should disqualify the interaction.

Continue reading If a Kickstarter fails in a forest…