Live Image Performance: Big Dark Age

I performed a 5-minute audio-visual piece at CultureHub for an audience of about 50 people! Here is a recording of it – the piece is called Big Dark Age.

Copyrights to MGMT and Columbia Records for the song ‘Little Dark Age’, and to Warner Brothers for excerpts from The Animatrix.

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Revenge of Left Shark

Revenge of Left Shark is an interactive rhythm and dance game. In other words, DDR with your hands. The game uses computer vision to place the player on the beach, supply visual cues and provide real-time scoring information.

Here is the game being demo’d at ITP’s 2018 Spring Show by one of my heroes: Dan Shiffman

700+ lines of code later, a simple game has been fully created from what was once a tiny idea.

This project was made in collaboration with Gabriel BrasilGitHub Repo here.

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Lyrics API: Artist Word Choice

Using data from the musixmatch API, I have created a tool that shows what words musical artists use most in their lyrics. It uses a combination of jQuery and D3 libraries to work as a single-page “app”. Try it here.

The web “app” works by finding the artist you search for, and running through every lyric it can find by the artist to develop a lexicon. Once that lexicon is built, you can click on the box that is created to view statistics about their most-used words.

You can also view the most-used overall by clicking the “All Artists” button.

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Beachball Chromakeying

Spring and summer are around the corner! To celebrate, I made a pixel manipulation tool for chromakeying in certain colors.

Code can be found here. Music: California Girls by Katy Perry.  Continue reading Beachball Chromakeying

I’m a VJ now

Over the past few weeks I have been working on my first ‘patch’ – an interface for controlling an audio-visual performance. Here is a still-shot of something made by the patch:

A patch runs in program called Max – also known as Max/MSP/Jitter. It is my first use of a new tool to link sight and sound, as I have done with p5, processing, and animation in the past.

UPDATE: I performed using this patcher

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(Welcome to) Planet Music

Before landing on Planet Music, a spaceman traveled a great distance in response to the musical phenomenon. Along the way he met and grooved with super-saiyan by the name of Will Hallet.

Copyright to Swedish House Mafia and Virgin / EMI for the song Greyhound.

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Sailing through Christmas

My first project using Unity – a 3-D game engine.

I created a character using Adobe Fuse (incredibly buggy, sidelined software at the moment), and found animations for it in Mixamo. These characters can then be uploaded to Unity.

As you can see, the character is pretty good, but not perfect –  our characters poor feet pay the price.

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Planet Music

Planet Music is a sound visualizer on the moon! The current version has a set playlist of 6 songs that can be activated with the media player buttons. The space scene reacts to the sound using a fast Fourier transform (FFT). Here is a sample video:

Try it for yourself here (Notes: please allow ~20 seconds to load. Currently not optimized for mobile)

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