Experimenting with moiré patterns, light and color in processing. Based on code from OpenProcessing. Full code here and below.
Tag: 3D
Sailing through Christmas
My first project using Unity – a 3-D game engine.
I created a character using Adobe Fuse (incredibly buggy, sidelined software at the moment), and found animations for it in Mixamo. These characters can then be uploaded to Unity.
As you can see, the character is pretty good, but not perfect – our characters poor feet pay the price.