Created a small piece based on a repetitive activity in Adobe After Effects 😤
Revenge of Left Shark is an interactive rhythm and dance game. In other words, DDR with your hands. The game uses computer vision to place the player on the beach, supply visual cues and provide real-time scoring information.
700+ lines of code later, a simple game has been fully created from what was once a tiny idea.
As a group performance, me and my team (Huiyi Chen & Fanni Fazakas) created an object theater installation & performance called No ∞ Symphony.
The piece is an expression of the modern version of the story of Sisyphus – suggesting that life is an endless cycle of actions and choices.
Using data from the musixmatch API, I have created a tool that shows what words musical artists use most in their lyrics. It uses a combination of jQuery and D3 libraries to work as a single-page “app”. Try it here.
The web “app” works by finding the artist you search for, and running through every lyric it can find by the artist to develop a lexicon. Once that lexicon is built, you can click on the box that is created to view statistics about their most-used words.
You can also view the most-used overall by clicking the “All Artists” button.
My work in Max MSP is getting more advanced.Yet at times, things can look very very complicated:
Some classmates and I will be putting together an object theatre based live performance later this week. Stay tuned for documentation.
In late February 2018, I inoculated three mycelial networks that eventually grew into the block you see here.
This post shows the progress of the mycelium, which grew in two separate containers.
Inventions such as animal husbandry, irrigation, writing and mathematics are viewed as the hallmarks of early civilization. These advancements separated us from other earth species by taking advantage of our ability to self-organize and further ensure our survival.
Yet these advancements – and the many that followed – required humanity to develop a deep bias and obsession with order and classification.
It is also inspired by the lessons learned while playing Sid Meier’s Civilization.