I’m a VJ now

Over the past few weeks I have been working on my first ‘patch’ – an interface for controlling an audio-visual performance. Here is a still-shot of something made by the patch:

A patch runs in program called Max – also known as Max/MSP/Jitter. It is my first use of a new tool to link sight and sound, as I have done with p5, processing, and animation in the past.

UPDATE: I performed using this patcher

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(Welcome to) Planet Music

Before landing on Planet Music, a spaceman traveled a great distance in response to the musical phenomenon. Along the way he met and grooved with super-saiyan by the name of Will Hallet.

Copyright to Swedish House Mafia and Virgin / EMI for the song Greyhound.

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Sailing through Christmas

My first project using Unity – a 3-D game engine.

I created a character using Adobe Fuse (incredibly buggy, sidelined software at the moment), and found animations for it in Mixamo. These characters can then be uploaded to Unity.

As you can see, the character is pretty good, but not perfect –  our characters poor feet pay the price.

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Planet Music

Planet Music is a sound visualizer on the moon! The current version has a set playlist of 6 songs that can be activated with the media player buttons. The space scene reacts to the sound using a fast Fourier transform (FFT). Here is a sample video:

Try it for yourself here (Notes: please allow ~20 seconds to load. Currently not optimized for mobile)

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Final Project Proposal: The Dynamic Music Visualizer

I’m fascinated by the way sound and images combine, and how we perceive them. I like concerts because the music is accompanied by visual compliments, whether it is lighting, dancing, or (increasingly) digital images and videos on the big screens.

In the big leagues, these visualizations are high-quality animations, often specifically designed for the song that is playing. One that always comes to mind is the animation that accompanied Tiesto’s ‘Escape Me’ during his Kaleidoscope world tour. It was many years ago, and this was the best video I could find:

Amazing production, the visuals really complimented the song; but what about music in the mid-leagues or little-leagues? Is it possible to entertain and engage people with more accessible stuff? This is the avenue I would like to explore for this final project.

My goal is to create a dynamic music visualizer – an accessible sketch that detects something in the music data and provides visual feedback in real (or near-real) time.

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Pull back the curtain

Computational Media is super cool to me for a couple reasons:

    1. Pulling back the curtain on programming and thinking like a computer.
      I have limited programming experience that mostly involves expletives and frustration. I see this class as the perfect opportunity to increase my code literacy and increase the intuition involved when trying to get the computer to do what I say!

      when the p5 shape wont move

      I like what we have done so far in p5 because its a very WSYIWG approach to programming. Instead of having to print() every line and interpret it, you can visually see what changing a function or number is doing to your program. Yet I look forward to the challenge of this no longer being available, just now equipped with a new understand of how the computer works, and being able to navigate the internet for the answers I need more efficiently (i.e. how to google like a programmer.

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