Fluto is a life-size colossal wind instrument. With Fluto, you can conduct an audio-visual symphony with others through your mobile device.
Tag: color
Mood Ring
Mood Ring is an interactive mirror that illuminates based on your mood.
The Color of Music
Building upon my artist lyrics analyzer project, I made a small web app that searches artist lyrics for the colors that they mention in their songs.
You can try it yourself here.
Diorama of a Daily Ritual
As training to make our very own exhibits someday, my class is making dioramas of a daily ritual from our personal lives.
I chose to demonstrate the daily ritual of wireless communication!
Live Image Performance: Big Dark Age
I performed a 5-minute audio-visual piece at CultureHub for an audience of about 50 people. Here is a recording of it – the piece is called Big Dark Age.
Copyrights to MGMT and Columbia Records for the song ‘Little Dark Age’, and to Warner Brothers for excerpts from The Animatrix.
Revenge of Left Shark
Revenge of Left Shark is an interactive rhythm and dance game. In other words, DDR with your hands. The game uses computer vision to place the player on the beach, supply visual cues and provide real-time scoring information.
Here is the game being demo’d at ITP’s 2018 Spring Show by one of my heroes: Dan Shiffman
700+ lines of code later, a simple game has been fully created from what was once a tiny idea.
This project was made in collaboration with Gabriel Brasil. GitHub Repo here.
Beachball Chromakeying
Spring and summer are around the corner! To celebrate, I made a pixel manipulation tool for chromakeying in certain colors.
Code can be found here. Music: California Girls by Katy Perry. Continue reading Beachball Chromakeying
Moiré patterns – pokeball overlap
Experimenting with moiré patterns, light and color in processing. Based on code from OpenProcessing. Full code here.
Moiré patterns – rainbow sphere
Experimenting with moiré patterns, light and color in processing. Based on code from OpenProcessing. Full code here and below.
I’m a VJ now
Over the past few weeks I have been working on my first ‘patch’ – an interface for controlling an audio-visual performance. Here is a still-shot of something made by the patch:
A patch runs in program called Max – also known as Max/MSP/Jitter. It is my first use of a new tool to link sight and sound, as I have done with p5, processing, and animation in the past.